I3DL2 Reverb FX Effect
Use this window to control I3DL2 Reverb FX, a.k.a Interactive 3D
Audio Level 2 reverberation
Explanation of parameters:
-
Room
Attenuation of the room effect, in millibels
(mB).
-
Room Rolloff Factor
Rolloff factor for the
reflected signals.
-
Room HF
Attenuation of the room high-frequency
effect, in mB.
-
HF Reference
Reference high frequency, in hertz.
-
Diffusion
Echo density in the late reverberation
decay, in percent.
-
Density
Modal density in the late reverberation
decay, in percent.
-
Decay Time
Decay time, in seconds.
-
Decay HF Ratio
Ratio of the decay time at high
frequencies to the decay time at low frequencies.
-
Reverb
Attenuation of late reverberation relative
to Room, in mB.
-
Reverb Delay
Time limit between the early
reflections and the late reverberation relative to the time of
the first reflection, in seconds.
-
Reflections
Attenuation of early reflections
relative to Room, in mB.
-
Reflections Delay
Delay time of the first
reflection relative to the direct path, in seconds.
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